1. WARNING : Server upgrade imminent Hi all, looks as if I might get some downtime in the next week which could be reasonably purposed to reinstalling and upgrading the TCE server - this will obviously mean some downtime, which I will attempt to minimise, but bear with me.

[Paid job] Art Director / Fuero games / Warsaw

Discussion in 'General Gossip, Troll Wars & Game Development' started by Fuero games, Dec 30, 2015.

  1. Fuero games

    Fuero games Lurker Not From Round Here

    Fuero Games – game studio specializing in crossplatform (web & mobile) games is looking for Art Director to our Warsaw studio.

    The Art Director role requires you to ignite others both as a leader and as an artist. As an artist, you will help define the look of new characters, environments, and architecture in a unique and conhesive style. In addition to channeling the visual direction to the art team, the role will act as one of the key communications conduits for design and programming.

    JOB DESCRIPTION
    - Establish style and implement vision of the games; character, environment, logo, user interface design.
    - Create concept paintings, models, textures, and other benchmark assets.
    - A proven ability to visually solve problems in collaboration with the broader game team including other artists, art leads, and design leads.
    - Partner with production to own and define assigned aspects of the project as directed and to ensure schedules and plans meet business and project needs.
    - Excellent ability to art direct multiple art disciplines.
    - Ensure the quality follow-up in the production process.
    - Maintain effective communication with supervisors, team artists and other departments within the company to manage expectations and results, and ensure all project targets are met or exceeded.
    - Works closely with game design to ensure art enhances the player experience.

    SKILLS
    - A minimum of 5 years’ experience crafting video game art.
    - Credited as Art Director/Lead Concept Artist in at least 1 shipped project.
    - Strong, proven knowledge and skills in fonts, graphic design principles, user interface function and design (tailored for social / casual games – clean, simple, fresh and readable art assets).
    - Ability to carry an idea from the conceptual phase to the finished product, not afraid of making a lot of tries and iterations.
    - Superior eye for light, value, composition, color, staging.
    - Proficient level on both a creative point of view and on a technical one.

    WE OFFER
    - Very competitive salary scale + benefits package.
    - Flexible work hours to provide a healthy work/life balance.
    - Highly interesting challenges as a team player and a team leader.
    - But most of all, we guarantee you’ll enjoy our atmosphere and working environment.

    HOW TO APPLY?

    Please send your CV along with information about your experience to: jobs@fuerogames.com with the tag "[Art Director]" in the title.